PC INFO: Windows 10, i5-9600k 3.70ghz, 16gb ram, GTX 1060 3GB
Date first experienced: 03/25/25, ongoing
My custom game chat is broken, by filtering every player message no matter what, every time it runs FilterStringAsync, it will return “” instead of the correct message.
Meanwhile if I do the exact same function, on an empty baseplate, it is fine
Example of this affecting players ingame (chat empty in top left)
Game: NORTHWIND - Roblox