I cant find a reason the hat is not going on top and just spawning where it was when i put it in replicatedstorage
The video of it is below any help is always helpful!
The Code is down below from startercharacterscripts where the event fires,
local event = game.ReplicatedStorage.GiveHalo
local player = game.Players.LocalPlayer
local halo = game.ReplicatedStorage.Halo
local plr = script.Parent
event.OnClientEvent:Connect(function()
local haloclone = halo:Clone()
haloclone.Parent = plr
end)
The main issue is that the halo is lacking a HeadAttachment which is essential for the accessory to automatically position itself and weld it as accordingly.