ZacAttackk
(ZacAttackk)
November 20, 2015, 10:38pm
#1
Via using seamless textures and then giving them specific ROBLOX materials so they look nicer and have the right amount of diffusion.
[4 years later… a plugin is available to easily apply these to your world https://www.roblox.com/library/3050959896/Material-Pack-Plus-v2-2 ]
Imagessss galore
Bathroom tiles
More wood
More tiles and bricks
Even more tiles and bricks
Noob is very happy with his non plastic clothes
Example of carpet and fabrics…
Model: http://www.roblox.com/More-Materials-item?id=321620185
I will probably updating this model with more randomly, who knows…?
118 Likes
Tomarty
(Tomarty)
November 20, 2015, 10:51pm
#3
If only we could apply bump/normal maps and specular maps
8 Likes
ZacAttackk
(ZacAttackk)
November 20, 2015, 11:01pm
#4
These also work with unions (AS LONG AS YOU COPY THE TEXTURES INTO THE PART AFTER YOU MESH IT TOGETHER!), wedges, cylinder(meshe)s, and ya.
EchoReaper
(EchoReaper)
November 20, 2015, 11:01pm
#5
Should be an endorsed model!
2 Likes
ZacAttackk
(ZacAttackk)
November 20, 2015, 11:48pm
#8
I added some more materials, including 2 new wood types (including bark), a new fabric, metals, marbles, paint and earth
4 Likes
ZacAttackk
(ZacAttackk)
November 21, 2015, 11:24am
#11
Update 3:
Wood chippings, more earth, new grass, more cobble, gravel, and fur
2 Likes
This is amazing! If anyone wants a plugin idea, a material plugin that incorporates these would be incredibly amazing!
woot3
(Woot)
November 21, 2015, 4:06pm
#13
I will get to it right now.
1 Like
I want these as official materials! They’re totally awesome!
1 Like
Crykee
(Crykee)
November 21, 2015, 5:56pm
#16
Unfortunately textures = lag
Yet Roblox materials don’t create any lag?
1 Like
Ripull
(Ripull)
November 21, 2015, 6:00pm
#17
Very nice of you to share.
Unfortunately having textures on all faces can be quite intensive in large quantities in comparison to core materials. So I advise anyone using these to use them sparingly and remove the textures on surfaces that will be hidden from players.
1 Like
x_o
(x_o)
November 21, 2015, 7:08pm
#18
Textures should use faces so we can have one texture that maps to all/some of the sides.
3 Likes
These textures need to become official. There is no reason not to add these high quality materials to our currently limited choices.
1 Like