Custom Model Animation Breaks When Paired with Humanoid

Hello,

I recently created a custom enemy model in blender, and everything has been going relatively smoothly, up until now. I have a walking animation setup, and it works when its just a model playing it, but when I pair it with actual movement it breaks and I can’t find anything about how to solve it. It’s the same animation, but for some reason it just does this.

robloxapp-20240313-1815042.wmv (591.3 KB)
robloxapp-20240313-1815165.wmv (310.0 KB)

All help is appreciated, Thank you.

Nevermind, I figured it out. It was something to do with the welds and motor6d’s on the mesh.

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