So I’ve been working on a Custom Character, I rigged all the parts correctly and when I try to rotate the character, it’s just too slow. I thought it could be because of the “humanoid.HipHeight” property, but it wasn’t. Do you know anything about it? Here’s a quick video showing the problem:
Did you fixed this? I still have the same issue
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I’m sorry for answering late, and unfortunately, i did not manage to find a solution
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