I’ve created a 2D movement system, by using MoveTo() depending on whether the player holds A or D, and when they press space bar the Humanoid.Jump is set to true.
My main issue is that when they player jumps it freezes and unfreezes randomly. I’m quite baffled as to why it would, because once they land it works like normal again.
More specifically, the character freezes for a millisecond before the jump, and then after about 1 second into the jump will freeze again until it hits the ground.
Here is a video demonstrating the issue:
Is there any way to fix this so that it behaves like a normal roblox character?