Recently ive been working on some prototype parkour elements, mainly to get used to more constraints + physics things.
Ive rigged together some rapples, bounce pads, ziplines, custom water, and wall jumps! What do you think of them? I may use these in a game but im not so sure at the moment.
Something I really love about this is your originality with this.
You’ve blown my mind away with the unique types of stage concepts you’ve come up with, and I hope someday you make this into an obby course. A real fantastic job with this, I expect big things from you!
Glitches I saw in your game
The pool area was not functional, it would not let me descend into the water, as it would not let me. The sound played when you jump into the water is really obnoxious, could you change it or modify the sound a bit?
Other than that, pretty cool!
Yeah very good, couple of suggestions, maybe put a limit on how close you have to be for the click detectors for the grapple hook i can currently use them from the complete other side of the map. Swimming doesnt work for me either… Also trampolines in videogames tend to increase your jump height depending on how many bounces youve done and if you are holding down jump. Maybe that would be a nice addition to make the movement feel even better.
I’ve taken all your feedback about the water and it is much better! I agree on that old sound a ton. Thanks for all your feedback on it.
The water had a really wierd bug where LocalPlayer was getting another character and causing people to float randomly, and that’s hopefully all fixed