I’m making a game that will show your computer’s live stats, and I’m making a ping counter. I have the Performance Stats enabled so I can check that the two values are the same. I watched a tutorial on how to do it (tutorial here), but when I compared the tutorial one to the Performance Stats, the weren’t the same.
I have a remote in ReplicatedStorage called LatencyEvent. Here is my code from my server script in ServerScriptService:

Here is my code that is displaying the ping to the TextLabel (its a local script inside said textlabel):