I’m trying to make player movement but the thing is, how can I tell the server to set the position of the cube without the use of remote events? (I don’t want to use remote events because they would be delayed, also because exploiters can fire them and teleport anywhere, and I wouldn’t want to fire a remote event like every frame.)
You can just make it fire to the server if they press A, D, etc. and then the server can move their character that way. It would be a bit delayed but would be way more secure than sending a position in a remote event.
You can’t do player to player replication without remote events.