Custom R15 rig broken when Humanoid RigType is R15

Hello! I’m trying to create a custom R15 rig with meshes for the limbs, but when I set the Humanoid’s rig type to R6, it looks like this :


But when I set it to R15, it looks like this :

Any help would be appreciated!

Alright, I have fixed this by myself, I just added SurfaceAppearance to the meshes.

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