I added an extra lower Torso so i can rotate moev the torso without moving the whole body, it works while animating but when putting it as a custom character it doesn’t work.
Inside the character looks something like this:
I used to get an error saying:
Infinite yield possible on ‘Workspace.character.Torso:WaitForChild(“Right Hip”)’
but now I cant reproduce it.
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I am thinking that I might need a custom animation script that coordinates with the lower torso? But i am not sure but Im sure its a rigging issue.
Make sure the HRP is set as the primary part. make sure nothing is anchored. If all else fails, set the rig type to R15 and name the upper and lower torsos accordingly. Rename the the Legs and arms to Upper Legs and Upper Arms. just dont include the lower legs/arms because you arent using them. (This may or may not solve your problem because Im pretty sure this isnt causing your problem since you have a custom aninmation.)