Custom render distance

making a pretty large build that requires a render distance much higher than roblox’s maximum. is it even possible to increase the render distance (since at a certain distance light just disappears and parts start to cut out)

if not, is there something like an LOD system i can implement that just decreases quality but doesn’t get rid of parts far away?

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Read this

Yes there is, it explains in the article. (At the very bottom)

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i will definitely try this, but i guess i was too dumb to add the fact that there are (basically) 0 meshes in the game, everything is made of actual parts