I have a custom rig and the animation plays in the animation editor but doesn’t play in the actual game. I know for a fact it is an issue with the animation or rig rather than any script because I’ve made 2 different scripts and tried 2 others I found online and none have worked.
Somebody please help because I am losing sleep over this. My game was supposed to come out 2 days ago.
I’m having this same issue. It seems to be something to do with having the rig as multiple parts. Try making it all 1 mesh, for me mine is 20 parts and it would play in animation editor but nothing in game. Once I changed it to 1 mesh it worked in game.
If anyone has a work around, please let me know! This really sucks because features in my game rely on it being multiple parts.