Custom Rig : Animations work in Animation Editor, but not while testing

Hey there!
I’m trying to apply some animations on a model I found in the Toolbox.

Here’s the original model.
I’ve rigged it. The following rig works in Moon, and the Animator Editor
I’ve also provided a run animation for you guys to try it out and maybe find the problem.

mutant rigged.rbxm (353.8 KB)

I intially thought the humanoid was malformed, so I tried AnimationControllers, and that didn’t work. I’ve double checked the rigging, and everything is clean. The animations, after being uploaded from my account are able to be imported from Roblox into the Animator Editor.

My only problem is that these animations aren’t playing while testing.
What could be the problem?

I tried it, the animation works on the Animation Editor, not when playtesting because you aren’t loading the animation on any way.

I am loading the animation by myself and playing it through a script. I didn’t mention this because it’s obvious.

I do not understand why this happened, but I published my place and the animations started playing. It shouldn’t be like this, but it works.

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