I made a custom rig some time ago and I’ve come back to developing to be presented with this issue?
The Rig itself works fine for unanchored NPCs however when used as a Playable Character the issue below is shown.
I’ve tried messing with values etc and had no luck, the rigging is even still correct.
EDIT:
I’ve discovered that it automatically rigs with Motor6Ds? As when I check explorer there’s two lots?