I tried making an entity that checks lockers, kind of like it would break all lockers and couldn’t break ones with people hiding in them. Any feedback?
Genuinely terrifying. I would make is so the Entity checks the other lockers first for suspense.
true I will do that. Thanks for the idea!
Yeah, if I were playing that game, I would be confused why it didn’t check the other lockers and knew I was in that locker.
Anyways, great minds think alike !
ok yes that is good and i would be scared
i don’t really have any suggestions i rate it 8/10
execpt like other guy said to check other lockers
Yeah I made it check the other lockers first and also improved the sounds
This Custom Rooms Entity is VERY good and scary! Nice job on it!
please publish this game. i really like it so far.
It’s getting there. It has changed quite a bit since this post but im working on adding the ending and refining the mechanics and what not. I’ll make a post about it when I publish it.
can you give me access to the game? i REALLY want to play it. (also please age rate it, i do NOT like gore games if it is one.)
I probably won’t give anybody access before it’s finished. But, I have improved the entity since then, so here’s a video of that.
Again, the game is super close to being finished, so just hold tight for a little bit more.
cool! also your game inspired one of my newest ones i am working on, you can play it here: (ALPHA) Redirected Rooms - Roblox
it needs work. the entity should shake the screen when it bashes your locker. also change the proximityprompts and add in a custom toolbar.
if you look closely you can se that the camera gets smashed back when the entity hits the locker, but it guess it isn’t that noticeable especially for someone seeing it for the first time, so I will improve upon that. About the proximity prompts, I actually have changed them since the first video,
but I probably won’t change the toolbar. I already tried but since im using many methods with the tools and toolbar and what not there was just too many bugs for me to solve at once. I may add a custom one later on though.
Also, your game is cool, and I never thought of mine as inspirational , but I would recommend fixing the click detector thing since I wasn’t quite able to figure out how they worked.
ahh they arent clickdetectors, they are dragdetectors. also thanks!
In case you are still wanting to check this out, the game is now finished. There may be lots of bugs and would want your opinions on things that could be changed.
If it was finished, why is it privated now…?
Beta testing…?
I think you should make the player play a mini game to prevent the locker from being opened. Like a quick time event or something.
Pressure did it and it is really cool.
giving it an overhaul it was pretty bad
Good! You thinking it’s bad now means you’ve improved lol. (all though this inspired me)