I have this piece of coding from this devfourm that changes a specific persons startercharacter, it works when I join the game but the problem is that when I join the game anybody else who joins after me becomes the same startercharacter.
I’ve tried to make the script destroy itself if it doesn’t have the userid but didn’t work
Many Thanks, Shiva
That’s because it’s sending a startercharacter for everyone. The StarterCharacter itself is not being destroyed.
It is placed in StarterPlayer which makes it replicate for everyone.
Ergo, this is a very inefficient way to use this. Try getting the custom character’s properties and duplicating it onto the player’s character.