I’m currently working on a gun viewmodel rig for my game, but the rigging is incorrect for some reason. I’ve been rigging custom models for a while now and I’m not sure what the issue is, I probably just forgot something simple but can’t figure it out at all. I know that rigging is the issue because I can animate other models and roblox imported rigs easily, but when I click on this one it opens the animation editor but then whenever I attempt to move it it just locks it in place. The Humanoid is set to R15, as the arms are R15 (I can change them to R6 if that’s the issue, but I don’t think it is).
I don’t know what the issue was but I rerigged it like 75 times and it finally worked
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