I built a camera bobbing system for Roblox and decided to release it for free. You can copy it and use it in your own game without any setup pain. It is lightweight, configurable, and works with existing camera systems.
What it includes
- Smooth first-person camera bobbing
- Movement-based intensity
- Lightweight client-side implementation
- Easy integration into existing projects
How it works
- The system detects player movement speed
- It applies subtle vertical and horizontal offsets to the camera
- The effect scales automatically while walking
- All values are easy to adjust to fit your game
License
Free to use in personal and commercial projects. You may modify it as needed. You may not resell or redistribute it as a paid asset. No credit required, but appreciated.
camBobbingV2.rbxl (78.5 KB) Demo video here
If you improve it or extend it, feel free to share your version.