Description:
If an object is is currently embedded inside another objects, and you need to cut and paste, it doesn’t respect your collision settings.
Where does this happen:
3D View in Roblox Studio
Steps to Repro (with attached file):
Make sure collisions are off in the RibbonBar > Model
Cut the Seat (notice the location of the Seat object)
Paste the Seat into the Chair Model
Observe where it’s new location is
Current Behavior:
Seat is now sitting on top of the chair arms
Expected Behavior:
Seat preserves its location and respects the collision setting
CollisionTest.rbxl (26.6 KB)
Screenshot showing the collision setting under Model
8 Likes
Defaultio
(Defaultio)
October 12, 2020, 3:11am
#2
Also experiencing this, it is impossible to preserve position when pasting models.
My current workflow is to copy and paste into Server storage using “paste into”, then move the instance back into workspace. I do this frequently. This is cumbersome.
Paste should respect collision settings. This correction does not break workflows.
6 Likes
Thanks for the report! We’ve filed a ticket to our internal database and we’ll follow up when we have an update for you.
2 Likes
Hi there, thanks for filing this bug report. Unfortunately, fixing it isn’t currently on the roadmap so we can’t prioritize a fix at this time.
1 Like
This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.