Cylinder mesh look odd from far away?

Export.fbx (29.0 KB)
thats the barrel, whenever i go far away from it, it has a werid cross on it:
Screenshot 2023-10-15 at 11.50.36 AM
becomes more apparent the further you go
Screenshot 2023-10-15 at 11.50.54 AM
but when you go close to it, its gone;


what do you guys think is the issue here?
i am using simple bake to bake the textures, this was a model

Did you offset the texture? Textures gets weird when you don’t increase the bleeding.