Cylinder scaling and snapping acting up

I first noticed this November 28th
The cylinder part doesn’t want to align anymore and the scaling ends up moving the part and changing the size, but the size of the box doesn’t visually change…?



Besides the scaling, it snaps to strange points

image
When dragging it against a part (all using normal move numbers and whole sizes), it decides to go .499 instead of .5 which it always used to do.

It used to properly snap to this stud grid and other parts whilst moving, as well as staying in place and having its selection box changed when being scaled

The placing is also off for this bookshelf model. It previously snapped to the grid, whereas now it often times sits somewhere in between. When grabbing it in a different position it does snap properly.

This did not happen before … my assumption is the new moving controls update

  • Pasting in a single part and moving that also seems to no longer rotate back to the grid automatically.

  • Moving this bookshelf model with a primarypart doesn’t snap to the grid either, instead it seems to create some kind of local grid depending on the part that’s held by the cursor.

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Thanks for the report. We’ll follow up when we have an update for you.

Hi, if you could share the place you’re having this issue in that would help a lot with troubleshooting. In the meanwhile, could you please try option out the Dragger Improvement beta and see if you get better results without it?

Hi, here is the place

snapping test.rbxl (45.3 KB)


With Dragger QoL Improvements - enabled


Very awkward snapping and position

&

Dragger QoL Improvements - disabled



Perfect snapping of the cylinder part. A nice wholse number.

So yes, it seems that the dragger feature causes this strange snapping behaviour for the cylinder part


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Something else I noticed, regardless of whether the QoL beta feature is turned on or not, is that:

When I duplicate a default 4 by 1 by 2 brick and then change the new part’s shape property to ‘Cylinder’, the blue box appears 1 by 1, whilst in reality it’s 1 by 2. It obviously snaps to the middle (acting like 1 by 2)

So these lines visually do not represent the actual size anymore.

Currently: Size of 4 by 1 by 2 (displays as if it were 4x1x1)
image

What it used to be (darker blue lines - self-drawn): Size of 4 by 1 by 2 (displays as a 4x1x2)
image

Hope this gives some insights!

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Thank you so much, we will look into it

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