Cylindrical/Hinge constraint increasing jump height

I am in the process of creating an “aura” for a game I work on, and I have hit a block.
When I have the accessory equipped, it increases my jump height. When I do not have it equipped, my jump power/height is normal.

The cylindrical constraint seems to be the issue here, as when I enabled it but had 0 turn power, it still gave me the high jump. When I welded it, I did not have that jump increase.

Is this a roblox issue, or is there something I am doing wrong.

(The item is attached via cylindrical constraint to a part, which rotates the orbs you see below. It is also on the server, not the client.)

You could orbit them using an AlignPosition like mentioned here:
Pets Form Into a Circle Around The Player Not Working Properly! - #10 by 5uphi

ugh, finally got it to work. the jump boost no longer takes effect. thanks for pointing me to that. will now take a little more tweaking on my end. :slight_smile:

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