Hello there! I’m trying to make a damage indicator gui, that shows where you get hit from. How would you do that?
Whatever weapon or event triggered the damage would need to send information to the client telling what direction/type of damage, etc.
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You could make it so when your health is lowered it shows the UI, possibly making it show differently depending on the damage you took (the amount your health was lowered).
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Use WorldToScreenPoint to get the position of where you were hit on a 2D plane and use that information to create a UI.
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