Data Store | Help with Saving Values inside PlayerData Folder

1. What do you want to achieve? Create a DataStore system to save player data such as kills, notes, and blessings when the player leaves the game.

2. What is the issue? I’m having trouble implementing a DataStore system using ProfileService. I’m unsure how to save the player data values.

3. What solutions have you tried so far? I attempted to use ProfileService but couldn’t figure out how to save the values.

Here is how the PlayerData folder is structured
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Do you have a constant variable script?

if you’re having trouble i would recommend this tutorial as it shows exactly how profile service works and the methods required to save data.

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