1. What do you want to achieve? Create a DataStore system to save player data such as kills, notes, and blessings when the player leaves the game.
2. What is the issue? I’m having trouble implementing a DataStore system using ProfileService. I’m unsure how to save the player data values.
3. What solutions have you tried so far? I attempted to use ProfileService but couldn’t figure out how to save the values.
Here is how the PlayerData folder is structured