So I have a problem where my data store script to save the game saves everything as nil after a certain point. I have tried swapping the data tags but nothing works. Does anyone know why? The number of things I have loaded into the save is 12 is not very many.
Maybe you did Others then IntValue and the name.
!!! NAMES ARE CUSTOM ! !!!
Like my game.
I’ve watched the tutorial and it worked.
Link of it: Button Simulator [Testing place OPENED FOREVER] - Roblox
Example of a script:
game.Players.PlayerAdded:Connect(function(plr)-- basically redirects you to the player here
local s = Instance.new("Folder", plr)
s.Name = "Stats" -- it will show your cash and stuff in the leaderboard
local cash = Instance.new("NumberValue",s) -- cash stat
cash.Name = "Cash"
cash.Value = 0
local multi = Instance.new("NumberValue",s) -- multi stat
multi.Name = "Multiplier"
multi.Value = 1
local reb = Instance.new("NumberValue",s) -- rebirth stat
reb.Name = "Rebirth"
reb.Value = 1
end
For stuff like a shop purchase I was saving it as a bool value. For stuff like money I did int values.
Can you post the datastore script?
Here is the saving script: local detector = workspace.Saverelated.SavingStuff.Green.ProximityPromptlocal - Pastebin.com
And here is the loading script: local detector = workspace.Saverelated.SavingStuff.Blue.ProximityPromptlocal D - Pastebin.com
Everything from there works fine, but after the soda machine save everything just loads in as Null
i have no clue how but when I set any extra data loads to the top of the list it works fine!