I’m making an analytics system for my game, tracking statistics on how many times universe places were visited, how many times items are bought, etc. I’m thinking of having a datastore for each type. (places, items, etc) This allows me to have a key for each place / item.
Is this a good, efficient way to do this?
(I’m not looking for recommendations on analytics services.)
Personally without using external analytics services, I’d go with that way myself. So I’d say yeah - it’s a good and efficient way to do that (plus I think some services use it anyway)
If you mean to ask if creating a new datastore for each individual stat that your tracking is a good idea, i’d recommend formatting it into a table and just datastore the table