Hello everyone!
I’m currently experiencing a few issues with data corruption in my game. Every now and then, the player data suddenly becomes corrupted. I’ve even tried writing my own DataStore 2.0 system, but unfortunately, that hasn’t resolved the issue.
Notably, this corruption seems to have become more frequent since the release of the Data Stores Manager. → Launching Data Stores Manager on Creator Hub
At this point, I’m considering storing player data in an external database instead—but I’m unsure which database would be the best fit for Roblox.
If you have any suggestions—whether it’s improvements to my DataStore 2.0 implementation or recommendations for an external database—please feel free to share!
Thanks.