Datastore cross server

Hey is there anything about like global datastores so I can have a datastore on one game and it also will be there on another and the values stay normal?

You could just reference the same datastore name when you get it:

local DataService = game:GetService("DataStoreService")
local DataName = DataService:GetDataStore("This is literally a random name")

As long as both the places are in the same game universe, and the DataName string is the same then you should be fine