Hey is there anything about like global datastores so I can have a datastore on one game and it also will be there on another and the values stay normal?
You could just reference the same datastore name when you get it:
local DataService = game:GetService("DataStoreService")
local DataName = DataService:GetDataStore("This is literally a random name")
As long as both the places are in the same game universe, and the DataName
string is the same then you should be fine