Datastore exceeding the 4 MB limit

Hello person who’s looking at this
I got a problem with my datastore reaching it’s 4 MB limit because i made a game where users can upload their levels now the problem is i made an mistake and the level data is being saved in the same datastore as the other stuff.

i want to fix that problem by making a new datastore key for every level with their level id how would i do that and how would i transfer the already created data to that one?

Maybe generate a randomized key in the original datastore for every level and check if its already not a key, so then you could load all those keys with the datastore and load the levels how you want to load them and what not, so you could transfer by just loading all the keys in, maybe in a table of some sort? I’m not sure how datastore works that much but you could try those methods.

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i kind of got inspired by generate a randomized key and made it so that every level uses their levelid as a key so that the level data is stored onto that and the infomation about the level like name, level id and the other stuff will be on a other datastore

i will still mark your reply as a Solution because it helped me getting that idea

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