I recently realised my datastore script stopped working, I don’t think I changed anything. Any help is strongly appreciated!!!
if savedarmies[player.UserId] then
local tosave = savedarmies[player.UserId]
local Key = tostring(player.UserId).."Army"
local Succes, ErrorMSG = pcall(function()
ArmiesData:SetAsync(Key, tosave)
end)
end
end
game.Players.PlayerRemoving:Connect(function(player)
if #game.Players:GetPlayers() > 1 then
SavePlayerLayout(player)
end
end)
game:BindToClose(function()
for _, player in game.Players:GetPlayers() do
print(player)
coroutine.wrap(SavePlayerLayout)(player)
end
end)```