I want to achieve a well-working datastore that saves well and doesn’t have weird bugs. I am currently using The_Envelope’s saving system that works with saving tables. I have looked into using DataStore2 as a possibility but I am not sure if it supports tables.
DatastoreHandler.rbxm (3.8 KB)
My problem with this is that, sometimes, stats will flicker back to old stats that shouldn’t even be in the datastore anymore. Sometimes users will join old servers and have completely different stats. As seen in the gifs below:
https://gyazo.com/2a65b9b82a7a8eca77d1e508045ed7e0
https://gyazo.com/b19f5fe1ade08532db2b01108a9ca0fd
I have no clue if the system I am using is at fault or if this is a problem on Roblox’s side. I have used The_Envelope’s Datastore system for a while and I have never had this problem until now.