Datastore RemoteEvent not saving

Hello everyone. I have already made an article on this but i am struggling to save the player’s data after adding cash to the value. I have this script here made by @alphajpeg:

–Server Script
local ReplicatedStorage = game:GetService(“ReplicatedStorage”)
local DatastoreService = game:GetService(“DataStoreService”)
local Datastore = DatastoreService:GetDataStore(“Money”)
local AddMoneyRemote = ReplicatedStorage:WaitForChild(“AddMoney”)

local CreateLeaderstats = function(Player, Data)
local Leaderstats = Instance.new(“Folder”)
Leaderstats.Name = “leaderstats”
Leaderstats.Parent = Player
local Money = Instance.new(“NumberValue”)
Money.Name = “Money”
Money.Parent = Leaderstats
Money.Value = Data.Money
end

game.Players.PlayerAdded:Connect(function(Player)
local Success, Data = pcall(function() --Use pcall for no data loss, error provention, etc
return Datastore:GetAsync(Player.UserId)
end)

if Success then
	if Data then
		CreateLeaderstats(Player, Data)
	else
		local Data = {
			["Money"] = 0
		}
		CreateLeaderstats(Player, Data)
	end
else
	--Do error stuff.
end

end)

game.Players.PlayerRemoving:Connect(function(Player)
local Data = {
[“Money”] = Player.leaderstats.Money.Value
}
Datastore:SetAsync(Player.UserId, Data)
end)

–Add Money Handler

local RepStorage = game.ReplicatedStorage

local event = RepStorage.AddMoney

event.OnServerEvent:Connect(function(Player)

local leaderstats = Player:WaitForChild(“leaderstats”)

local money = leaderstats:WaitForChild(“Money”)

money.Value = money.Value +10

end)

–LocalScript (Fires the event)

script.Parent.MouseButton1Click:Connect(function()
local button = script.Parent
local event = game.ReplicatedStorage.AddMoney

event:FireServer()

end)

I have fixed the part where it will not add any money but it will not save. Can anyone help?

Thanks,
Kieran

1 Like

Any errors in the output? If not, I would try using game:BindToClose() and save data there as well in the event the server shuts down before the data saves.

1 Like

How would i use game:BindToClose()?

1 Like

Here is an article about game:BindToClose() with a code sample that might help.