Hello, i have this warning in my script : DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests.Key = Instance
I saw some post with the same problem than me, but the solutions dont work for me.
if data then
-- it is not a new player --
firstJoin.Value = data.FirstJoin
currency.Value = data.Currency
print("pas nouveau")
local guiClone = guiInscription:Clone() -- Clone the GUI
guiClone.Enabled, guiClone.Parent = true, plr.PlayerGui -- Enable it and put it in PlayerGui
local remoteEvent2 = game:GetService("ReplicatedStorage").RemoteEvents.Accepter
remoteEvent2.OnServerEvent:Connect(function(player)
local guiClone2 = guiNom:Clone() -- Clone the GUI
guiClone2.Enabled, guiClone2.Parent = true, plr.PlayerGui -- Enable it and put it in PlayerGui
end)
local remoteEventName = game:GetService("ReplicatedStorage").RemoteEvents.Naame
remoteEventName.OnServerEvent:Connect(function(player, naame)
print(naame)
name:SetAsync(player, naame)
end)
wait(20)
local remoteEventPrenom = game:GetService("ReplicatedStorage").RemoteEvents.Prenom
remoteEventPrenom.OnServerEvent:Connect(function(player, prenomm)
print(prenomm)
prenom:SetAsync(player, prenomm)
end)
else
Do you know why ?