DataStore returns true on fail

hello developers, for some reason most of my game players started losing data meanwhile i made it so if load or saving returns false, then these actions is locked for player until he rejoins. but for some reason it returns true on saving or loading fail.

Expected behavior

i really would like to have it fixed

Can you provide a code snippet or some reference?

Please re-file following the bug reporting guidelines: How to post a Bug Report

You haven’t provided nearly enough detail here and hence won’t receive assistance.

Also, this doesn’t seem to be a Roblox issue, but rather one with your code structure/setup. Try asking ChatGPT for help.