Welcome individual developers! I saw a couple of ROBLOX games that have character customization sparing, all things considered, they can spare their character and rejoin with a similar character. Since you can’t spare items into Datastore, how it is conceivable to spare character objects as well? Did I consider sparing a table that contains the names, IDs possibly? However, I don’t feel that it is a steady arrangement.
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-INSERT HUMAN RESPONSE-
Hello fellow human, I am human too also.
Using datastore2 I use a data table called “Preset”, which contains the names of each item that I want characters to load with.
Preset = { -- This will contain settings and clothing defaults
["Eyes"] = "EyesRed";
["Shadow"] = "ShadBlack";
["Claws"] = "ClawBlack";
["Light"] = "LghtWhite";
["LLight"] = false;
["LEyes"] = false;
["FirstTime"] = true;
["Fear"] = 2;
};
Then when you need, query the “Preset” of that player, and load the items that they’ve set.
-INSERT HUMAN FAREWELL-
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Put all items in ServerStorage, save the items name, add the item onto the character when the character is added. Simple enough, I’ve made a place file just for you to demonstrate this.Datastoring Hat.rbxl (23.4 KB)
Enjoy!
painful hot gluing included. download at your own risk
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