Datastore saving characters?

Welcome individual developers! I saw a couple of ROBLOX games that have character customization sparing, all things considered, they can spare their character and rejoin with a similar character. Since you can’t spare items into Datastore, how it is conceivable to spare character objects as well? Did I consider sparing a table that contains the names, IDs possibly? However, I don’t feel that it is a steady arrangement.

-INSERT HUMAN RESPONSE-

Hello fellow human, I am human too also.

Using datastore2 I use a data table called “Preset”, which contains the names of each item that I want characters to load with.

	Preset = { -- This will contain settings and clothing defaults
		["Eyes"] = "EyesRed";
		["Shadow"] = "ShadBlack";
		["Claws"] = "ClawBlack";
		["Light"] = "LghtWhite";
		["LLight"] = false;
		["LEyes"] = false;
		["FirstTime"] = true;
		["Fear"] = 2;
	};

Then when you need, query the “Preset” of that player, and load the items that they’ve set.

-INSERT HUMAN FAREWELL-

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Put all items in ServerStorage, save the items name, add the item onto the character when the character is added. Simple enough, I’ve made a place file just for you to demonstrate this.Datastoring Hat.rbxl (23.4 KB)

Enjoy!

painful hot gluing included. download at your own risk

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