I’ve made a player leaderstats saving datastore, but it resets randomly for some players and goes back to the default value [i’ve set :SetAsync() or 1, something like that].
Can anyone help me, thanks!
I’ve made a player leaderstats saving datastore, but it resets randomly for some players and goes back to the default value [i’ve set :SetAsync() or 1, something like that].
Can anyone help me, thanks!
Send the code where you’re saving the data.
that’s a normal issue, first of all, use :UpdateAsync()
I backup player’s data every x mins to a different datastore and if something happens to the old data it replaces it with the backup, works fine for me
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