Hello, I have some questions regarding the Datastore2 ModuleScript.
My first question is how would i go around saving Tables
local data = {}
data.player={
Wins=0,
Loses=0,
Points=0,
Rank='Novice',
}
data.ball = {
BallType='Doom Ball',
BallTrail='Default',
BallExplosion='Default',
}
data.information={}
data.moveSet={}
return data
i want to save these tables and load them on to StringValues, IntValues etc.
this is how my Datastore script looks
local dataModule = require(script.Data)
function dataStore.setUp(plr)
dataStore.plrDataStore = dataStore2(dataStore.keys.plrKey, plr)
dataStore.ballDataStore = dataStore2(dataStore.keys.ballKey, plr)
print('dataStore.setUp() API Executed loading player assets.')
local plrFolder = serverStorage:WaitForChild('plrFolder'):Clone() plrFolder.Name = plr.Name..'-folder'
local function setPlrData(v)
end
local function setBallData(v)
end
end
Any assistance would be appreciated; i see many post yet most of them are solutions but all different methods, Also while im scrolling through the Datastore2 GitHub pages, i found a Datastore2:GetTables() ← I never seen any post referring to this, so if this is a Superior method of saving tables using datastore2 please explain to me.