Day/Night Cycle and Daylight Savings Time

Hello!

With daylight savings time quickly approaching, I am wondering something. I have a realistic day/night cycle installed in my game, as well as streetlights that turn on and off at a certain time.

Will these automatically update, or will I have to do it manually?

I’m not sure, but they should if you are using something that isn’t os.time, as it doesn’t update fork what I know with the savings time thing, not sur ethi

If you have it synced in real-time, it will auto-update in-game.

You can also use this.

Daylight Savings Time would only effect the Players Local Time, and not their UTC (Universal Time Coordinated) Time. If you are wondering the effects it will have, your time would basically be moved ahead by 1 hour, which isn’t that big, as it gives you a extra hour of sunlight, you can find all this information here.

So if you have your Day Cycle synced with the Players Local Time, it should only be affected by 1 hour.
as for UTC, It will remain the same, and you can simply turn the clock back by a few hours by subtracting the hour based on that timezone.

If the script is something you have made you should not have any issue fixing to update if needed.