Yo, this is going to be the update log for my game Dragon Ball Wrath.
Idek why you are reading it or why you are even on this topic, but ok.
Upd 1
-Added prototype quest NPCs
-Added testing blocks that can be picked up and sends you notifications
-Added a second skill:
-Decreased offset in lock on camera
Upd 1.1
-Say hello to a new mentor, Gotenks
-Increased the speed of your energy charge
-Changed material of player and npc hair to Foil
-Removed Goten
Upd 1.2
-Added ambience that changes depending on the time of day
-Day and Night cycle
-Your character now shows a dialogue when you fire your custom attacks
-Completely revamped the main menu (Planet Namek style)
Upd 1.3
-New Inventory System, you can now see what you’ve picked up.
-Removed the menu and replaced it with the inventory.
-Added a new object: Spinning Part. This object is useless as of now, maybe later.
-Fixed bug where you still attack when you are typing.
-Added water that surrounds the testing plate.
-Changed lighting technology to Voxel to reduce lag.
-Fixed bug where your camera tilts when you hold A and D.
Upd 1.4
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New UI
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God Heat Flash
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Skill 1, 2 ,3 and 4 now use up your energy
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Transformation Picker wheel
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New Charging animation
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New Forms
KAIOKEN
SUPER SAIYAN GOD
SUPER SAIYAN BLUE
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You can now hold CRTL to do a cool walk
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Hold ALT to enter a fighting stance
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New and improved auras
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Updated Combos
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If two players punch at the same time then they enter a Flurry:
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Unfinished Kame House
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Soundtracks now vary depending on the time of day
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High-Tec lighting
=*