De-noising a GFX

Hello so I have been told I should use a De-noiser for my GFX’s but I can not find a good way of doing this in Blender 2.82. The one that is build into belnder does not work well at all as it makes big blotches that make it look less realistic. I need someone to tell me or link me to a vidoe that I can use to help me.

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https://www.youtube.com/watch?v=iYzT1hRloVE maybe use google.

I say try rendering in more samples, the more samples you render in the less noisy. I usually keep mine at 1000 render samples.

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I have had a look but lots are hard to follow.

I will try that. Thanks…

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It will take longer to render though, because its trying to get it as clear as possible.

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Just render in evee thats the only option you have if “lots are to hard to follow”

I think i have something that might help you here…

look at my topic about this More Help & Tips on Denoising In Blender - #2 by ReggieSimon

See the problem with that is Eevee renders don’t look the greatest.

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I agree with that and that’s why I use cycle

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Also, if you’re having trouble with textures being pixelated then you can use this to enhance the textures. https://imglarger.com/Home/

Guess the video was hard to follow since they kept prolonging the actual actions. So heres a 2 minute video, literally solves your issue in 2 minutes:

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