Deactivated Roblox Settings Menu, consequences?

I deactivated the Roblox Settings Menu and created my own one, could the Game be Banned or is it Allowed?:

Could the Game be Banned or is it Allowed?

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I think it’s fine, because if it wasn’t Roblox wouldnt add it.

I don’t think its allowed or officially supported to disable / remove the roblox settings menu, I’m not sure how much trouble you get into, but I personally wouldn’t risk it if I were you

yeah, agreed. it’s not a risk i’d rather not take either

They didnt add it, i just renamed the PlayerGui, when the Game first loaded, so the Menu cant load

It’s a simple script, yet quite effective.

But RetroStudio with 1K players online have it for years and nothing happend

yeah do u know how i can ask a staff this?

I’m pretty sure they have the real one enabled on top of their recreated one

Yeah if u enter the Game but after u enter a Place(Game) in the Game there is no Menu

How did you do that??

When I press exit, nothing comes up, also the Roblox coregui isnt there…

Do what? Remove the TopBar UIs?

game.Players.LocalPlayer.PlayerGui.Name = "yes"

I believe it should be fine, but I’m not completely sure on that.

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U create a localscript inside ReplicatedFirst and enter this:

game.Players.LocalPlayer.PlayerGui.Name = ""

I swear I’ve read somewhere a long time ago that this isn’t allowed, but I don’t remember where and therefore don’t have any proof of that. However, I wouldn’t recommend using methods that are hacky. Not because of any ToS, but rather because it may be patched at any point

However, it should be noted that the escape menu does have some key features that are important. Obviously it has game settings, help, and record, but it also has the report section. The report section is probably the most important part as to why you shouldn’t break the escape menu.

I would much rather if Roblox added actual API specifically for forking the escape menu. That way developers can finally use the esc button for a custom escape menu, while also not removing or breaking anything that the core escape menu needs.
(Although, along with the chat forking API, Roblox needs to make it secure and not so easily spoofed by a script. Don’t want another round of the chat spoofing incident, but with reports too.)

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No just the Roblox Menu for the other one u can use other script if u need it i can send it


I’m surprised why they haven’t fixed this yet. Many people have sent exploit reports to @Exploit_Reports yet it still hasn’t been patched.

Is this even an exploit let alone classed as one

As far as I know this does exploit a bug in Roblox’s CoreScripts which does a WaitForChild(“PlayerGui”) I believe, and by changing the name, it causes the menu gui to never be enabled

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Yes, it’s gamebreaking so yes it does classify as one. (Especially since you shouldn’t be able to tamper with the topbar like this)

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