Hello there, currently I am working on a game called “Dead Rising” (Name is just a combination of AR 1 and Deadzone) the map is gonna be extremely big if I have enough ideas and it’s a showcase map if you were wondering.
Here’s a picture (Note : Anything you see in the picture is subject to be changed)
The cone trees instantly caught my eye. Please don’t use the cone mesh, it doesn’t look very good. Is it supposed to be low poly, or were you going for a realistic look?
And the other tree, that i saw, it looks like a free model. I have nothing against the use of free models or it’s idea itself, but if you want to make your game popular, build your own tree, it’s really easy! :D)
And, that’s all i can give for now., Have a good day!
It seems that your going for a grassy map, I would suggest you to add more detail to landscaping the area. Make wavy small monutains, rocks, anything natural that fits the showcase to make it better
It looks like a very simple map. You could add some bushes to help add a little more to the ground. Also, I agree with not using just a cone mesh. You could try stacking them to add layers, which is an uncomplicated way to make it better in my opinion. If you want to add a little creepyness to the map, you could add flickering streetlamps on the side of the road. I hope you find my ideas useful!