Update Changelog - Optimization & Overhaul Update
January 10, 2026
Major Changes
- Party System Revamp - Completely overhauled party functionality. This includes new restricted difficulty settings to ensure a balanced experience for all group members.
- Visual Overhaul - Significant lighting revamp across all maps. Added new Lighting Hit/Break effects paired with immersive sound design for a more reactive environment.
- Third-Person Mode - Third-Person is now officially available! You can toggle this via the Options/Settings menu or by using the [B] hotkey on PC.
Performance & Optimization
- Memory & Stability - Implemented three phases of memory optimization and aggressive leak protection to prevent crashes during long play sessions.
- Low-End Device Support - Added a “Low Quality Lighting” toggle in the settings menu specifically for mobile and lower-spec hardware.
- Engine Improvements - Optimized enemy humanoid states and trimmed unnecessary animations to improve server-side performance and reduce lag.
- Loading Speeds - Improved shop loading responsiveness and UI transition speeds.
- Dynamic UI - The ItemInfo UI now scales dynamically based on your viewport size, ensuring better readability on phones and tablets.
Subway & Gameplay Changes
- Train Mechanics
- Added a Train Auto-Stop feature at the end of the line to prevent fly-away trains.
- Continued refinements to the train drift physics for better handling.
- Character Physics
- Smoothed out character rotation logic for more fluid movement and turning.
- Disabled the [G] key input while seated to prevent animation clipping and physics glitches.
Bug Fixes
- Map Generation - Fixed a critical bug where the elevator would occasionally fail to spawn in procedurally generated maps.
- Combat - Resolved “Ghost” enemies; dead enemies will no longer float, move, or continue to attack players.
- Social - Improved friend-syncing logic to ensure players can join friends more reliably while a session is in progress.
- Economy - Fixed a bug that allowed fuel levels to drop into negative values.
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- Fixed an issue with Timed Rewards