I run a game that allows users to insert ROBLOX catalog gears by Gear ID (though, filtered through a blacklist). As time goes on, more and more of these gears end up breaking. Whether it spawns in as a static item that does nothing, kills players even with forcefield, fling players across a map, or whether they can for some reason move, destroy, and duplicate bricks in the game, I was curious if there was a simpler/quicker way of fixing these gears on a massive level as opposed to individually identifying, and editing the gears manually. Whether there are scripters that I could commission to do this for me, or pay to use their methods. I am looking to make gears more optimised and compatible in my game.
I do know that for popular broken gears, there are many free models that claim to be “fixed” versions of gears. Although I don’t doubt that some of these are real and work properly without any issues, I don’t like the idea of inserting dozens of random free models and really anything from the free model store that isn’t trusted. I have funds to commission people for patching these gears, but don’t know if that is something that people necessarily do, (not to make this a collaboration topic).
I’m also wondering if forcefield truly is the best solution to prevent players from dying or being affected by gears. There are some gears that can just somehow kill/damage and remove parts from other players regardless if they have forcefield or not. If there is a solution to making players actually immortal and unaffected by these gears, that would eliminate a large majourity of the gears that might need patching otherwise.