I tried to make a deathcam after death.
Here is what I made:
It should appear just like this:
It flashes and spins.
Idk why it doesn’t appear after death.
Can you guys know what mistake I made?
I tried to make a deathcam after death.
Here is what I made:
It should appear just like this:
It flashes and spins.
Idk why it doesn’t appear after death.
Can you guys know what mistake I made?
Why are you using a viewport frame for it, and not just a normal frame?
Also, you should do local Character = player.Character or player.CharacterAdded:Wait()
.
In addition to that, remove the if humanoid then
as it’ll be there.
If this doesn’t work, try adding a wait to the begining of your script.
Haha it just worked. I didn’t know that the code in roblox studio wikia is wrong.
I actually Copied the code of the first five line. XD
How about the second death?
It doesn’t work when second death happens.
Just remove the if humanoid then
statement and you’ll be set.
uh I tried NOPE!
Same result.
I just saw a video by Eppobot.
It is also a deathscreen tutorial.
I think it could help me
aw man…
I tried his video but it has the result.
idk how to solve the problem.
It doesn’t print OOF after the second death.
Maybe I checked the reset on spawn, so it won’t work.
It just worked when I check both screengui’s reset on respawn.
That was weird.