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The value is a NumberValue
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I have basically the same debounce working on another part. However, it does not want to work on this one for some reason. Thought it might be because it’s a meshPart but tested it with another part as well as enabling CanCollide and still doesn’t work.
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The NumberValue is set to 3
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The script is set up for when a player touches the part to subtract 1 from the value. But, when I touch the part it doesn’t debounce and loops the HeartValue.Value = HeartValue.Value - 1 over and over until the player dies.
Any idea on how to fix this would be amazing, thank you so much!