We’ve added a new tab to the Developer Console that allows players with manage permissions to run various Physics Debug Visualizations that were previously only available within the studio settings menu. This means that accessing debug visualizations in-studio is now easier while in Play mode, and now usable in-client.
This update does not come with any changes to the debug visualizations. However, we are looking to improve debug visualizations and make more of them accessible within the client to enhance your development experience in the future.
We hope that adding these tools to the client makes it easier for you to maintain and improve your experiences, and as always you are encouraged to leave your questions and feedback down below.
In case anyone comments on some of the weird PhysicsSettings documentation, just know I was the one who wrote some of these crufty descriptions back when I was 16 or 17
I documented these as niche research back when the documentation was a volunteer contributed wiki. I’m surprised to see these specific settings exposed to the developer console.
Hoping to see more in the future though!
Also these color tables seem to be broken and out of date since they were based on the old spring physics solver:
Wouldn’t an option to view unanchored parts be a lot more useful than viewing anchored parts? Having a toggle for DrawOnTop would be another useful configuration for the menu as well, similar to the “Show Constrant Details” button in Studio.
I would also like it if there was a way to visualize raycasts, because it gets annoying when I have to create parts to show raycasts every time I make a new project involving them.