Decal Animation without Lag?

Is there a way to make it to where there is less lag when make an animated decal?

Example of what my script looks like

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There is no way to do this right now, however Roblox is going to release a VideoFrame object soon which you could use for this use using SurfaceGuis.

Use a smaller wait, something like

game:GetService(“RunService”).Heartbeat:Wait()

You can upload a spritesheet of your decals and then iterate through every single “frame” of the animation you want to display. This thread should be able to help you on that.