Is there a way to make it to where there is less lag when make an animated decal?
Example of what my script looks like
Is there a way to make it to where there is less lag when make an animated decal?
Example of what my script looks like
There is no way to do this right now, however Roblox is going to release a VideoFrame
object soon which you could use for this use using SurfaceGuis.
Use a smaller wait, something like
game:GetService(“RunService”).Heartbeat:Wait()
You can upload a spritesheet of your decals and then iterate through every single “frame” of the animation you want to display. This thread should be able to help you on that.